2026-09-302026-09-302023LEÃO, Darcley Correa. Contribuição do jogo labirinto matemático na aprendizagem de alunos no 6º ano em uma escola do município de Melgaço - Pará. Orientador: Robson dos Santos Ferreira. 2023. 36 f. Trabalho de Curso (Graduação em Matemática) – Faculdade de Matemática, Campus Universitário de Breves, Universidade Federal do Pará, Breves, 2023. Disponível em: https://bdm.ufpa.br/handle/prefix/10292. Acesso em: .https://bdm.ufpa.br/handle/prefix/10292This work is based on the application of the mathematical maze game in an eighth-grade class at a school in the municipality of Melgaço, which uses playfulness and has it as a significant aid tool for teaching and learning mathematics in its students. The purpose of the Mathematics Maze Game is to experiment with situations that may allow the student to perceive the properties of addition, subtraction, multiplication and division operations between decimal numbers. I also aim to identify certain important relations of operations, mainly that of multiplying and dividing natural numbers. The work through the game allows this student to develop his logical deductive reasoning. The work emphasizes the importance of working with the ludic in the classroom, relating mathematics. We will also highlight the contributions of several authors who passed on, giving a theoretical foundation regarding the topic in approach. It will bring a relevant highlight on the importance of the game within the school routine and its contributions that promote student learning, development of logical reasoning, and that there is a reflection in this student on the importance of learning mathematics through play. The work highlights this relationship between playfulness and education, attributing to the mathematical game a role of enormous importance to the student in acquiring multiple knowledge and that he has a great involvement in this teaching process. The work will show how the game is applied, the meaning it has, the objectives to be achieved and how it can be worked on in different age groups, and the role of the teacher in working with the ludic within the school. Therefore, what we can assure is that, when ludicity is worked in a solid way, we can verify in the student a change in his character, and at the same time awaken in this individual an innovative action, awakening in him the interest in seeking new knowledge, but all these changes only happen because the game provokes curiosity, consequently practicing the act of playing, and this direct contact with the game will promote their learning, and at the same time will make us responsible for their activities and convictions.Acesso AbertoJogo labirintoLúdicoRelação jogo e educaçãoMatemáticaMaze gamePlayfulnessGame relationship and educationMathematicsCNPQ::CIENCIAS HUMANAS::EDUCACAO::ENSINO-APRENDIZAGEM::METODOS E TECNICAS DE ENSINOContribuição do jogo labirinto matemático na aprendizagem de alunos no 6º ano em uma escola do município de Melgaço - ParáTrabalho de Curso - Graduação - MonografiaAttribution-NonCommercial-NoDerivs 3.0 Brazil