2025-06-052025-06-052025-04-03NOVAIS, Adriel Henrique dos Santos. Desenvolvimento de jogo educativo para o aprendizado da língua inglesa para adultos. Orientador: Thiago Antônio Sidônio Coqueiro. 2025. 22 f. Trabalho de Curso (Bacharelado em Engenharia de Computação) – Faculdade de Engenharia da Computação, Campus Universitário de Castanhal, Universidade Federal do Pará, Castanhal, 2025. Disponível em: https://bdm.ufpa.br/handle/prefix/8288. Acesso em:.https://bdm.ufpa.br/handle/prefix/8288Globalization, driven by digital networks has made it easier the access to information and education. In this context, English stands out as the primary global communication language, making its learning essential in any country. Moreover, the digital environment presents a unique opportunity for English learning acquisition. Based on this, the present study aims to develop an educational game called ShootWord, designed to teach English using the space repetition method. This allows adults to memorize English vocabulary words effectively during the learning process. The work was developed on the Unity platform, along with validation of learning performance through a questionnaire and scoring criteria. The results indicate a high learning rate, with a minimum of 60% of the vocabulary words learned by users. It is concluded that the use of educational games like ShootWord are an effective method for expanding the English vocabulary of adults, regardless of their age.Acesso AbertoJogo educativoLíngua inglesaAprendizadoCNPQ::CIENCIAS EXATAS E DA TERRADesenvolvimento de jogo educativo para o aprendizado da língua inglesa para adultosTrabalho de Curso - Graduação - ArtigoAttribution-NonCommercial-NoDerivs 3.0 Brazil